Halo infinite multiplayer tips1/15/2024 ![]() ![]() Halo Infinite Season 4 brings with it the fan-favorite Infection game mode, which up to this point had been missing from the game. The studio's co-founder, Bonnie Ross, departed in September of last year. In April, it was confirmed that Halo franchise director Frank O'Connor, who worked on the franchise continuously for two decades, had also departed 343. Longtime Halo producer Kiki Wolfkill also left 343 around the same time. Joseph Staten, Halo Infinite's head of creative, left the studio in January. ![]() It was reported earlier this year that Halo Infinite did not have any story DLC or campaign expansions in development, and that the studio was moving away from its in-house Slipspace Engine in favor of Epic Games' popular Unreal Engine.ģ43 was reported to have been heavily impacted earlier this year by major layoffs at parent company Microsoft, which may be what Jarrard is referring to in his tweet in regards to the studio having "shifted resources internally." The studio has additionally seen major shakeups in its leadership in the past year. With ongoing narrative of Halo Infinite's multiplayer now in question, it seems fans of the game's lore may have to wait awhile before any new content comes their way. 343 initially billed Halo Infinite's seasonal storylines as a key part of its overall mission, with a goal to "deeply root your multiplayer character in the larger Halo universe and give them a vital, active role in the Halo story moving forward," according to a 343 blog post from June 2021. ![]() Jarrard's initial tweet left some room open for interpretation as to whether or not the lack of cutscenes would be permanent going forward, but a 343 spokesperson confirmed to GameSpot that is indeed the case. "While the job is far from over, Season 4 marks another big step forward and we remain committed to this journey with the Halo community." "These trade-offs are never easy to make, and we truly appreciate your support as the team works to make Halo Infinite the best experience possible," Jarrard writes. PSA: As we've refined our top priorities and shifted resources internally this year, we had to make the decision to forego seasonal narrative cutscenes to make room for the team to continue focusing on highly requested features, content, and improvements for Halo Infinite. ![]()
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